DirectOutput
DirectOutput framework R2 for virtual pinball cabinets.
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Public Member Functions | |
override void | Trigger (Table.TableElementData TableElementData) |
Triggers the effect with the given data. More... | |
override void | Init (Table.Table Table) |
Initializes the effect. Resolves object references, extracts source image data. More... | |
override void | Finish () |
Finishes the effect and releases object references More... | |
Public Member Functions inherited from DirectOutput.FX.MatrixFX.MatrixEffectBase< MatrixElementType > | |
override void | Init (Table.Table Table) |
Initializes the effect. Resolves object references. More... | |
override void | Finish () |
Finishes the effect and releases object references More... | |
Public Member Functions inherited from DirectOutput.FX.EffectBase | |
abstract void | Trigger (TableElementData TableElementData) |
Triggers the effect with the given TableElementData. More... | |
abstract void | Init (Table.Table Table) |
Init does all necessary initialization work after the effect object has been instanciated. More... | |
Protected Member Functions | |
abstract MatrixElementType | GetEffectValue (int TriggerValue, PixelData Pixel) |
Gets the value which is to be applied to all elements of the matrix area controlled by the effect. This methed must be overwritten. More... | |
Properties | |
MatrixAnimationStepDirectionEnum | AnimationStepDirection [get, set] |
Gets or sets the animation direction. More... | |
int | AnimationStepSize [get, set] |
Gets or sets the size of the step in pixels or frames (depending on the AnimationStepDirection) to the next frame of the animation. More... | |
int | AnimationFrameCount [get, set] |
Gets or sets the number of frames for the whole animation. More... | |
AnimationBehaviourEnum | AnimationBehaviour [get, set] |
Gets or sets the animation behaviour. More... | |
int | AnimationFrameDurationMs [get, set] |
Gets or sets the animation frame duration in ms. More... | |
int | BitmapFrameNumber [get, set] |
Gets or sets the number of the frame to be displayed. More... | |
int | BitmapTop [get, set] |
Gets or sets the top of the the part of the bitmap which is to be displayed. More... | |
int | BitmapLeft [get, set] |
Gets or sets the left boundary of the the part of the bitmap which is to be displayed. More... | |
int | BitmapWidth [get, set] |
Gets or sets the width of the the part of the bitmap which is to be displayed. More... | |
int | BitmapHeight [get, set] |
Gets or sets the height of the the part of the bitmap which is to be displayed. More... | |
FastBitmapDataExtractModeEnum | DataExtractMode [get, set] |
Gets or sets the mode how data is extracted from the source bitmap. More... | |
FilePattern | BitmapFilePattern [get, set] |
Gets or sets the file pattern which is used to load the bitmap file for the effect. More... | |
Properties inherited from DirectOutput.FX.MatrixFX.MatrixEffectBase< MatrixElementType > | |
string | ToyName [get, set] |
Gets or sets the name of the toy which is to be controlled by the effect. More... | |
IMatrixToy< MatrixElementType > | Matrix [get, set] |
Gets the matrix toy which is referenced by the ToyName property. This property is initialized by the Init method. More... | |
float | Width [get, set] |
Gets or sets the width in percent of target area of the ledstrip which is controlled by the effect. More... | |
float | Height [get, set] |
Gets or sets the height in percent of target area of the ledstrip which is controlled by the effect. More... | |
float | Left [get, set] |
Gets or sets the left resp. X positon of the upper left corner in percent of the target area of the ledstrip which is controlled by the effect. More... | |
float | Top [get, set] |
Gets or sets the top resp. Y positon of the upper left corner in percent of the target area of the ledstrip which is controlled by the effect. More... | |
int | LayerNr [get, set] |
Gets or sets the number of the layer which is targeted by the effect. More... | |
FadeModeEnum | FadeMode [get, set] |
Gets or sets the fade mode. More... | |
int | AreaWidth [get] |
Gets the number of leds on horizontal direction of the area for the effect. More... | |
int | AreaHeight [get] |
Gets the number of leds on vertical direction of the area for the effect. More... | |
Table.Table | Table [get, set] |
Gets the table object which was specified during initialisation of the effect. More... | |
Additional Inherited Members | |
Protected Attributes inherited from DirectOutput.FX.MatrixFX.MatrixEffectBase< MatrixElementType > | |
int | AreaLeft = 0 |
The gets the X position of the led in the upper left corner of the effect area. More... | |
int | AreaTop = 0 |
The gets the Y position of the led in the upper left corner of the effect area. More... | |
int | AreaRight = 0 |
The gets the X position of the led in the lower right corner of the effect area. More... | |
int | AreaBottom = 0 |
The gets the Y position of the led in the lower right corner of the effect area. More... | |
MatrixElementType[,] | MatrixLayer |
The layer array of a IRGBAMatrix object as specified by the ToyName and the LayerNr. This reference is initialized by the Init method. More... | |
Events inherited from DirectOutput.General.Generic.NamedItemBase | |
EventHandler< NameChangeEventArgs > | AfterNameChanged |
Event is fired after the value of the property Name has changed. More... | |
EventHandler< NameChangeEventArgs > | BeforeNameChange |
Event is fired before the value of the property Name is changed. More... | |
Events inherited from DirectOutput.FX.IEffect | |
new EventHandler < NameChangeEventArgs > | AfterNameChanged |
This event must be fired after the Name property of a IEffect object has changed. More... | |
new EventHandler < NameChangeEventArgs > | BeforeNameChange |
This event must be fired before the Name property of a IEffect object is changed. More... | |
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virtual |
Finishes the effect and releases object references
Reimplemented from DirectOutput.FX.EffectBase.
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protectedpure virtual |
Gets the value which is to be applied to all elements of the matrix area controlled by the effect. This methed must be overwritten.
TriggerValue | The trigger value. |
Pixel | The pixel to be applied to the matrix element. |
Implemented in DirectOutput.FX.MatrixFX.RGBAMatrixBitmapAnimationEffect, and DirectOutput.FX.MatrixFX.AnalogAlphaMatrixBitmapAnimationEffect.
override void DirectOutput.FX.MatrixFX.MatrixBitmapAnimationEffectBase< MatrixElementType >.Init | ( | Table.Table | Table | ) |
override void DirectOutput.FX.MatrixFX.MatrixBitmapAnimationEffectBase< MatrixElementType >.Trigger | ( | Table.TableElementData | TableElementData | ) |
Triggers the effect with the given data.
TableElementData | TableElementData for the TableElement which has triggered the effect. |
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getset |
Gets or sets the animation behaviour.
The animation behaviour defines if a animation should run only once, run in a loop or continue at its last position when triggered.
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getset |
Gets or sets the number of frames for the whole animation.
The number of frames for the whole animation.
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getset |
Gets or sets the animation frame duration in ms.
The animation frame duration in miliseconds. Defaults to 30ms if not set.
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getset |
Gets or sets the animation direction.
The direction in which the effect will step formward through the source image to get the next frame of the animation.
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getset |
Gets or sets the size of the step in pixels or frames (depending on the AnimationStepDirection) to the next frame of the animation.
Thesize of the step in pixels or frames (depending on the AnimationStepDirection) to the next frame of the animation.
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getset |
Gets or sets the file pattern which is used to load the bitmap file for the effect.
The bitmap file pattern which is used to load the bitmap file for the effect.
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getset |
Gets or sets the number of the frame to be displayed.
The number of the frame to be displayed.
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getset |
Gets or sets the height of the the part of the bitmap which is to be displayed.
The height of the the part of the bitmap which is to be displayed. -1 selects the fully height resp. the remaining height from the BitMapTop position.
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getset |
Gets or sets the left boundary of the the part of the bitmap which is to be displayed.
The left boundary in pixels of the the part of the bitmap which is to be displayed.
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getset |
Gets or sets the top of the the part of the bitmap which is to be displayed.
The top of the the part of the bitmap which is to be displayed.
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getset |
Gets or sets the width of the the part of the bitmap which is to be displayed.
The width in pixels of the the part of the bitmap which is to be displayed. -1 selects the fully width resp. the remaining width from the BitMapLeft position.
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getset |
Gets or sets the mode how data is extracted from the source bitmap.
The data extract mode which defines how the data is extracted from the source bitmap.