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DirectOutput
DirectOutput framework R3 for virtual pinball cabinets.
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Abstract base class for IEffect objects.
This class inherits NamedItemBase and implements IEffect.
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Public Member Functions | |
| void | Trigger (TableElementData TableElementData) |
| Triggers the effect with the given TableElementData. | |
| void | Init (Table.Table Table) |
| Init does all necessary initialization work after the effect object has been instanciated. | |
| virtual void | Finish () |
| Finish does all necessary cleanupwork before the object is discarded. | |
Additional Inherited Members | |
| Protected Member Functions inherited from DirectOutput.General.Generic.NamedItemBase | |
| virtual void | AfterNameChange (string OldName, string NewName) |
| virtual void | BeforeNameChange (string OldName, string NewName) |
| virtual void | OnPropertyChanged (string propertyName) |
| virtual void | OnPropertyChanging (string propertyName) |
| Properties inherited from DirectOutput.General.Generic.NamedItemBase | |
| string | Name [get, set] |
| Name of the named item. Triggers BeforeNameChange before a new Name is set. Triggers AfterNameChanged after a new name has been set. | |
| Properties inherited from DirectOutput.FX.IEffect | |
| new string | Name [get, set] |
| Name of the effect. | |
| Events inherited from DirectOutput.General.Generic.NamedItemBase | |
| EventHandler< NameChangeEventArgs > | AfterNameChanged |
| Event is fired after the value of the property Name has changed. | |
| EventHandler< NameChangeEventArgs > | BeforeNameChanged |
| Event is fired before the value of the property Name is changed. | |
| PropertyChangedEventHandler | PropertyChanged |
| PropertyChangingEventHandler | PropertyChanging |
| Events inherited from DirectOutput.General.Generic.INamedItem | |
| EventHandler< NameChangeEventArgs > | BeforeNameChanged |
| Occurs before the name of the item changes. | |
| EventHandler< NameChangeEventArgs > | AfterNameChanged |
| Occurs when after the name of the item has changed. | |
| Events inherited from DirectOutput.FX.IEffect | |
| new EventHandler< NameChangeEventArgs > | AfterNameChanged |
| This event must be fired after the Name property of a IEffect object has changed. | |
| new EventHandler< NameChangeEventArgs > | BeforeNameChanged |
| This event must be fired before the Name property of a IEffect object is changed. | |
Abstract base class for IEffect objects.
This class inherits NamedItemBase and implements IEffect.
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virtual |
Finish does all necessary cleanupwork before the object is discarded.
Implements DirectOutput.FX.IEffect.
Reimplemented in DirectOutput.FX.AnalogToyFX.AnalogToyEffectBase, DirectOutput.FX.AnalogToyFX.AnalogToyValueEffect, DirectOutput.FX.ConditionFX.TableElementConditionEffect, DirectOutput.FX.EffectEffectBase, DirectOutput.FX.ListFX.ListEffect, DirectOutput.FX.MatrixFX.MatrixBitmapAnimationEffectBase< MatrixElementType >, DirectOutput.FX.MatrixFX.MatrixBitmapEffectBase< MatrixElementType >, DirectOutput.FX.MatrixFX.MatrixEffectBase< MatrixElementType >, DirectOutput.FX.MatrixFX.MatrixFlickerEffectBase< MatrixElementType >, DirectOutput.FX.MatrixFX.MatrixShiftEffectBase< MatrixElementType >, DirectOutput.FX.MatrixFX.RGBAMatrixColorScaleShapeEffect, DirectOutput.FX.MatrixFX.RGBAMatrixShapeEffect, DirectOutput.FX.RGBAFX.RGBAColorEffect, DirectOutput.FX.RGBAFX.RGBAEffectBase, DirectOutput.FX.TimmedFX.BlinkEffect, DirectOutput.FX.TimmedFX.DelayEffect, DirectOutput.FX.TimmedFX.DurationEffect, DirectOutput.FX.TimmedFX.ExtendDurationEffect, and DirectOutput.FX.TimmedFX.MinDurationEffect.
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abstract |
Init does all necessary initialization work after the effect object has been instanciated.
Implements DirectOutput.FX.IEffect.
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abstract |
Triggers the effect with the given TableElementData.
| TableElementData | TableElementData for the TableElement which has triggered the effect. |
Implements DirectOutput.FX.IEffect.