![]() |
DirectOutput
DirectOutput framework R3 for virtual pinball cabinets.
|
Namespaces | |
| namespace | Cab |
| namespace | Frontend |
| namespace | FX |
| namespace | General |
| namespace | GlobalConfiguration |
| namespace | LedControl |
| namespace | PinballSupport |
| namespace | Table |
Classes | |
| class | DirectOutputHandler |
| Static class providing simple access to the DirectOutput framework functionality. | |
| class | Log |
| A simple logger used to record important events and exceptions. More... | |
| class | Pinball |
| Pinball is the main object of the DirectOutput framework. It holds all objects required to process PinMame data, trigger the necessary effects and update toys and output controllers. More... | |
Enumerations | |
| enum | TableElementTypeEnum { Unknown ='?' , Lamp ='L' , Switch ='W' , Solenoid ='S' , GIString ='G' , Mech ='M' , GetMech ='N' , EMTable ='E' , LED ='D' , Score ='C' , ScoreDigit ='B' , NamedElement ='$' } |
| Enum for the different TableElement types. More... | |
Enum for the different TableElement types.
| Enumerator | |
|---|---|
| Unknown | Unknown table element. |
| Lamp | Lamp. |
| Switch | Switch. |
| Solenoid | Solenoid. |
| GIString | General illumination. |
| Mech | Mech object. |
| GetMech | Mech object value from GetMech (PinMame/B2SServer specific) |
| EMTable | EM table element. |
| LED | LED. |
| Score | Score. |
| ScoreDigit | Score digit. |
| NamedElement | Named table element. |