DirectOutput
DirectOutput framework R2 for virtual pinball cabinets.
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The effect fires a assigned target effect after a specified delay.
The original values supplied when the effect is triggered are forwarded to the target effect.
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Public Member Functions | |
override void | Trigger (TableElementData TableElementData) |
Triggers the effect. If the TargetEffect throws a exception, it will be deactivated. More... | |
override void | Init (Table.Table Table) |
Initializes the DelayEffect. More... | |
new void | Finish () |
Finishes the DelayEffect. More... | |
Properties | |
int | DelayMs [get, set] |
Gets or sets the delay in milliseconds. More... | |
Properties inherited from DirectOutput.FX.EffectEffectBase | |
string | TargetEffectName [get, set] |
Name of the target effect. Triggers EffectNameChanged if value is changed. More... | |
IEffect | TargetEffect [get, set] |
TargetEffect for the effect (ReadOnly). The property is resolved from the TargetEffectName. If TargetEffectName is empty or unknown this property will return null. More... | |
Table.Table | Table [get, set] |
Gets the table object which is hosting the effect. More... | |
Additional Inherited Members | |
Protected Member Functions inherited from DirectOutput.FX.EffectEffectBase | |
void | TriggerTargetEffect (TableElementData TriggerData) |
Triggers the target effect. The method will deactivate the target effect if it throws a exception. More... | |
Events inherited from DirectOutput.General.Generic.NamedItemBase | |
EventHandler< NameChangeEventArgs > | AfterNameChanged |
Event is fired after the value of the property Name has changed. More... | |
EventHandler< NameChangeEventArgs > | BeforeNameChange |
Event is fired before the value of the property Name is changed. More... | |
Events inherited from DirectOutput.FX.IEffect | |
new EventHandler < NameChangeEventArgs > | AfterNameChanged |
This event must be fired after the Name property of a IEffect object has changed. More... | |
new EventHandler < NameChangeEventArgs > | BeforeNameChange |
This event must be fired before the Name property of a IEffect object is changed. More... | |
The effect fires a assigned target effect after a specified delay.
The original values supplied when the effect is triggered are forwarded to the target effect.
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virtual |
Finishes the DelayEffect.
Reimplemented from DirectOutput.FX.EffectEffectBase.
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virtual |
Initializes the DelayEffect.
Table | The table which contains the DelayEffect. |
Reimplemented from DirectOutput.FX.EffectEffectBase.
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virtual |
Triggers the effect.
If the TargetEffect throws a exception, it will be deactivated.
TableElementData | The TableElementData object for the TableElement which has triggered the effect. |
Implements DirectOutput.FX.EffectBase.
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getset |
Gets or sets the delay in milliseconds.
The delay in milliseconds.