DirectOutput
DirectOutput framework R2 for virtual pinball cabinets.
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Base class for effects using RGBA toys More...
Public Member Functions | |
override void | Init (Table.Table Table) |
Initializes the RGBA effect. Resolves the name of the RGBA toy. More... | |
override void | Finish () |
Finishes the RGBA effect. More... | |
Public Member Functions inherited from DirectOutput.FX.EffectBase | |
abstract void | Trigger (TableElementData TableElementData) |
Triggers the effect with the given TableElementData. More... | |
abstract void | Init (Table.Table Table) |
Init does all necessary initialization work after the effect object has been instanciated. More... | |
Protected Attributes | |
Table.Table | Table |
Properties | |
string | ToyName [get, set] |
Name of the RGBAToy. More... | |
RGBAColor | Layer [get, set] |
int | LayerNr [get, set] |
Gets or sets the number of the layer for the RGBA effect (Default=0). More... | |
IRGBAToy | RGBAToy [get, set] |
Refrence to the RGBA Toy specified in the RGBAToyName property. If the RGBAToyName property is empty or contains a unknown name or the name of a toy which is not a IRGBAToy this property will return null. More... | |
Additional Inherited Members | |
Events inherited from DirectOutput.General.Generic.NamedItemBase | |
EventHandler< NameChangeEventArgs > | AfterNameChanged |
Event is fired after the value of the property Name has changed. More... | |
EventHandler< NameChangeEventArgs > | BeforeNameChange |
Event is fired before the value of the property Name is changed. More... | |
Events inherited from DirectOutput.FX.IEffect | |
new EventHandler < NameChangeEventArgs > | AfterNameChanged |
This event must be fired after the Name property of a IEffect object has changed. More... | |
new EventHandler < NameChangeEventArgs > | BeforeNameChange |
This event must be fired before the Name property of a IEffect object is changed. More... | |
Base class for effects using RGBA toys
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virtual |
Finishes the RGBA effect.
Reimplemented from DirectOutput.FX.EffectBase.
override void DirectOutput.FX.RGBAFX.RGBAEffectBase.Init | ( | Table.Table | Table | ) |
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protected |
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getsetprotected |
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getset |
Gets or sets the number of the layer for the RGBA effect (Default=0).
The layer number.
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getset |
Refrence to the RGBA Toy specified in the RGBAToyName property.
If the RGBAToyName property is empty or contains a unknown name or the name of a toy which is not a IRGBAToy this property will return null.
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getset |
Name of the RGBAToy.
The name of the RGBAToy.