DirectOutput
DirectOutput framework R3 for virtual pinball cabinets.
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DirectOutput.Cab.Toys.IToy Interface Reference

Common interface for all toy implementations.
The abstract class ToyBase implements this interface. More...

Inheritance diagram for DirectOutput.Cab.Toys.IToy:
Collaboration diagram for DirectOutput.Cab.Toys.IToy:

Public Member Functions

void Init (Cabinet Cabinet)
 Must initialize the IToy.
void Reset ()
 Must reset the state of the IToy to its default state (off).
void Finish ()
 Must finish the IToy, do all necessary clean up work and reset the IToy to its default state (off).

Properties

new string Name [get, set]
 Gets or sets the Name of the IToy.

Additional Inherited Members

Events inherited from DirectOutput.General.Generic.INamedItem
EventHandler< NameChangeEventArgsBeforeNameChanged
 Occurs before the name of the item changes.
EventHandler< NameChangeEventArgsAfterNameChanged
 Occurs when after the name of the item has changed.

Detailed Description

Common interface for all toy implementations.
The abstract class ToyBase implements this interface.

Member Function Documentation

◆ Finish()

◆ Init()

◆ Reset()

Property Documentation

◆ Name

new string DirectOutput.Cab.Toys.IToy.Name
getset

Gets or sets the Name of the IToy.

The name of the IToy.

Implements DirectOutput.General.Generic.INamedItem.


The documentation for this interface was generated from the following file:
  • D:/a/DirectOutput/DirectOutput/DirectOutput/Cab/Toys/IToy.cs