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DirectOutput
DirectOutput framework R3 for virtual pinball cabinets.
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Common interface for outputs of any output controller. The Output class implements this interface and can be inherited for the implementation of other output types. More...


Properties | |
| byte | Value [get, set] |
| Value of the output. | |
| int | Number [get, set] |
| Gets or sets the number of the Output object. | |
| Properties inherited from DirectOutput.General.Generic.INamedItem | |
| string | Name [get, set] |
| Gets or sets the name of the item. Must fire the BeforeNameChange and AfterNameChange events when the value of the property is changed. | |
Events | |
| Output.ValueChangedEventHandler | ValueChanged |
| This event has to fire if the Value of the output is changed. | |
| Events inherited from DirectOutput.General.Generic.INamedItem | |
| EventHandler< NameChangeEventArgs > | BeforeNameChanged |
| Occurs before the name of the item changes. | |
| EventHandler< NameChangeEventArgs > | AfterNameChanged |
| Occurs when after the name of the item has changed. | |
Common interface for outputs of any output controller. The Output class implements this interface and can be inherited for the implementation of other output types.
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getset |
Gets or sets the number of the Output object.
The number of the Numbered object.
Implemented in DirectOutput.Cab.Out.Output.
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getset |
Value of the output.
Implemented in DirectOutput.Cab.Out.Output.
| Output.ValueChangedEventHandler DirectOutput.Cab.Out.IOutput.ValueChanged |
This event has to fire if the Value of the output is changed.