DirectOutput
DirectOutput framework R3 for virtual pinball cabinets.
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PinballX.DOFManager Class Reference

Public Member Functions

void Load ()
void Unload ()
string GetVersion ()
string GetDllPath ()
void Finish ()
void UpdateTableElement (string TableElementTypeChar, int Number, int Value)
void UpdateNamedTableElement (string TableElementName, int Value)
void SignalNamedTableElement (string TableElementName)
void Init ()
string[] GetConfiguredTableElmentDescriptors ()
string GetTableMappingFilename ()

Properties

bool IsInitialized [get]

Member Function Documentation

◆ Finish()

void PinballX.DOFManager.Finish ( )

◆ GetConfiguredTableElmentDescriptors()

string[] PinballX.DOFManager.GetConfiguredTableElmentDescriptors ( )

◆ GetDllPath()

string PinballX.DOFManager.GetDllPath ( )

◆ GetTableMappingFilename()

string PinballX.DOFManager.GetTableMappingFilename ( )

◆ GetVersion()

string PinballX.DOFManager.GetVersion ( )

◆ Init()

void PinballX.DOFManager.Init ( )

◆ Load()

void PinballX.DOFManager.Load ( )

◆ SignalNamedTableElement()

void PinballX.DOFManager.SignalNamedTableElement ( string TableElementName)

◆ Unload()

void PinballX.DOFManager.Unload ( )

◆ UpdateNamedTableElement()

void PinballX.DOFManager.UpdateNamedTableElement ( string TableElementName,
int Value )

◆ UpdateTableElement()

void PinballX.DOFManager.UpdateTableElement ( string TableElementTypeChar,
int Number,
int Value )

Property Documentation

◆ IsInitialized

bool PinballX.DOFManager.IsInitialized
get

The documentation for this class was generated from the following file:
  • D:/a/DirectOutput/DirectOutput/DirectOutput PinballX Plugin/DOFManager.cs