DirectOutput
DirectOutput framework R3 for virtual pinball cabinets.
Loading...
Searching...
No Matches
PinOneCommunication Class Reference

Public Member Functions

 PinOneCommunication (String COMPort)
bool ConnectToServer ()
bool DisconnectFromServer ()
bool CreateServer ()
bool isComPortConnected ()
void Disconnect ()
void Write (byte[] bytesToWrite)
string ReadLine ()
string GetCOMPort ()

Constructor & Destructor Documentation

◆ PinOneCommunication()

PinOneCommunication.PinOneCommunication ( String COMPort)

Member Function Documentation

◆ ConnectToServer()

bool PinOneCommunication.ConnectToServer ( )

◆ CreateServer()

bool PinOneCommunication.CreateServer ( )

◆ Disconnect()

void PinOneCommunication.Disconnect ( )

◆ DisconnectFromServer()

bool PinOneCommunication.DisconnectFromServer ( )

◆ GetCOMPort()

string PinOneCommunication.GetCOMPort ( )

◆ isComPortConnected()

bool PinOneCommunication.isComPortConnected ( )

◆ ReadLine()

string PinOneCommunication.ReadLine ( )

◆ Write()

void PinOneCommunication.Write ( byte[] bytesToWrite)

The documentation for this class was generated from the following file: