DirectOutput
DirectOutput framework R2 for virtual pinball cabinets.
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DirectOutput.Cab.Toys.IToy Interface Reference

Common interface for all toy implementations.
The abstract class ToyBase implements this interface. More...

Inheritance diagram for DirectOutput.Cab.Toys.IToy:
Collaboration diagram for DirectOutput.Cab.Toys.IToy:

Public Member Functions

void Init (Cabinet Cabinet)
 Must initialize the IToy. More...
 
void Reset ()
 Must reset the state of the IToy to its default state (off). More...
 
void Finish ()
 Must finish the IToy, do all necessary clean up work and reset the IToy to its default state (off). More...
 

Properties

new string Name [get, set]
 Gets or sets the Name of the IToy. More...
 
- Properties inherited from DirectOutput.General.Generic.INamedItem
string Name [get, set]
 Gets or sets the name of the item.
Must fire the BeforeNameChange and AfterNameChange events when the value of the property is changed. More...
 

Additional Inherited Members

- Events inherited from DirectOutput.General.Generic.INamedItem
EventHandler< NameChangeEventArgsBeforeNameChange
 Occurs before the name of the item changes. More...
 
EventHandler< NameChangeEventArgsAfterNameChanged
 Occurs when after the name of the item has changed. More...
 

Detailed Description

Common interface for all toy implementations.
The abstract class ToyBase implements this interface.

Member Function Documentation

Property Documentation

new string DirectOutput.Cab.Toys.IToy.Name
getset

Gets or sets the Name of the IToy.

The name of the IToy.


The documentation for this interface was generated from the following file: