DirectOutput
DirectOutput framework R2 for virtual pinball cabinets.
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Properties | |
LayerDictionary< LayerElementType > | Layers [get] |
Properties inherited from DirectOutput.Cab.Toys.IToy | |
new string | Name [get, set] |
Gets or sets the Name of the IToy. More... | |
Properties inherited from DirectOutput.General.Generic.INamedItem | |
string | Name [get, set] |
Gets or sets the name of the item. Must fire the BeforeNameChange and AfterNameChange events when the value of the property is changed. More... | |
Additional Inherited Members | |
Public Member Functions inherited from DirectOutput.Cab.Toys.IToy | |
void | Init (Cabinet Cabinet) |
Must initialize the IToy. More... | |
void | Reset () |
Must reset the state of the IToy to its default state (off). More... | |
void | Finish () |
Must finish the IToy, do all necessary clean up work and reset the IToy to its default state (off). More... | |
Events inherited from DirectOutput.General.Generic.INamedItem | |
EventHandler< NameChangeEventArgs > | BeforeNameChange |
Occurs before the name of the item changes. More... | |
EventHandler< NameChangeEventArgs > | AfterNameChanged |
Occurs when after the name of the item has changed. More... | |
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