DirectOutput
DirectOutput framework R2 for virtual pinball cabinets.
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DirectOutput.Cab.Toys.Hardware.RGBLed Class Reference

Toy controlling a RGB led.
This is just a simple wrapper around the RGBAToy.
More...

Inheritance diagram for DirectOutput.Cab.Toys.Hardware.RGBLed:
Collaboration diagram for DirectOutput.Cab.Toys.Hardware.RGBLed:

Additional Inherited Members

- Public Member Functions inherited from DirectOutput.Cab.Toys.Layer.RGBAToy
RGBColor GetResultingData ()
 Get the RGBColor resulting from the colors and alpha values in the layers. More...
 
override void Init (Cabinet Cabinet)
 Initializes the RGBALed toy. More...
 
override void Finish ()
 Finishes the RGBALed toy.
Resets the the toy and releases all references. More...
 
override void UpdateOutputs ()
 Updates the outputs of the RGBAToy. More...
 
override void Reset ()
 Clears all layers and sets all outputs to 0 (off). More...
 
 RGBAToy ()
 Initializes a new instance of the RGBAToy class. More...
 
- Properties inherited from DirectOutput.Cab.Toys.Layer.RGBAToy
LayerDictionary< RGBAColorLayers [get, set]
 Gets the dictionary of RGBALayers. More...
 
string OutputNameRed [get, set]
 Name of the IOutput for red. More...
 
string OutputNameGreen [get, set]
 Name of the IOutput for green. More...
 
string OutputNameBlue [get, set]
 Name of the IOutput for blue. More...
 
string FadingCurveName [get, set]
 Gets or sets the name of the fading curve as defined in the Curves list of the cabinet object. This curve can be used to adjust the brightness values for the led to the brightness perception of the human eye. More...
 
- Events inherited from DirectOutput.General.Generic.NamedItemBase
EventHandler< NameChangeEventArgsAfterNameChanged
 Event is fired after the value of the property Name has changed. More...
 
EventHandler< NameChangeEventArgsBeforeNameChange
 Event is fired before the value of the property Name is changed. More...
 
- Events inherited from DirectOutput.General.Generic.INamedItem
EventHandler< NameChangeEventArgsBeforeNameChange
 Occurs before the name of the item changes. More...
 
EventHandler< NameChangeEventArgsAfterNameChanged
 Occurs when after the name of the item has changed. More...
 

Detailed Description

Toy controlling a RGB led.
This is just a simple wrapper around the RGBAToy.


The documentation for this class was generated from the following file: